The Biggest Variations Between Ark And Ark 2 Defined

It seems “Quick and Furious” will be meeting “The Flintstones” in the upcoming sequel to “Ark: Survival Evolved.” Living up to its name, Studio Wildcard revealed a brand new trailer for “Ark 2” at the Xbox summer time showcase starring Vin Diesel driving a dinosaur and narration by Auli’i Cravalho of “Moana.” The eclectic assortment of surprises was accompanied by the announcement that “Ark 2” will be a really different game than the unique “Ark.” With huge upgrades to just about every core side of the gameplay — combat, crafting, building, and more — the new installment is shaping as much as be a wholly next-generation revamp of the survival genre.

In an article posted to the official Xbox news site, franchise co-creators and studio co-founders Jeremy Stieglitz and Jesse Rapczak laid out what particulars they could share at this juncture. The game will have a single-player campaign featuring the characters shown in the trailer — father-daughter duo Santiago and Meeka — as well as a web based co-op mode featuring all the gameplay modifications that are meant to “retouch and improve on all features of what constitutes an Ark game.”

The primary and biggest change is to the fundamentals of how the player is allowed to navigate and interact with the world of “Ark.” While the primary game was a first or third-particular person experience more akin to the likes of “Skyrim” or a very high poly “Minecraft,” the sequel will be restricted to third-person and have a lot more responsive and immersive interactions. The builders cited “Murderer’s Creed,” “Breath of the Wild,” and the Souls-like style as their main inspirations for the changes. Players will be able to climb and discover in a more natural and intuitive method, while the combat will be visceral, dynamic, and “player-reflex” based.

Different gameplay changes include quality-of-life improvements to the crafting and building systems as well as all-new additions like Creature Administration and a totally integrated World Map. An attention-grabbing thing to note is that build templates can, apparently, be saved and shared throughout platforms much like the blueprints system in “Fallout 4.”

That is not the only improvement to the multiplayer infrastructure in store. There will be full cross-platform mod support in “Ark 2” to accompany the game’s crossplay capabilities, and mods made on the PC version can simply be uploaded for console players to use. With all these improvements and player-minded modifications deliberate, it appears “Ark” fans are in for a real treat come 2023 — hopefully, they’ll be getting a more concrete release date someday soon.

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